![]() If you’re not concerned about whether or not players count tiles as a strategy, and you want to be able to use all of the tiles in the game, you can place blank tiles under any hills that are drawn.The sheep (and shepherd) simply look too delicious to the dragon, and unfortunately he can no longer restrain himself. Note that this is an exception to the rule that states that the dragon only eats followers. The player returns the shepherd to his supply and places the sheep tokens back into the bag. If the dragon moves to a land tile containing a shepherd (with his sheep tokens), the dragon eats the shepherd and all of his sheep. Special rules for The Princess and the Dragon expansion In addition, the top and bottom field segments are not considered to be connected. Special case: If these two particular tiles are placed next to each other as shown, the two city segments are not considered to be connected. Special case: If a player surrounded a farm completely with roads or city walls, then the action Herd the flock into the stable triggers immediately for the shepherds farm. If any shepherds with their sheep are still present in fields at the end of the game, they do NOT score. The shepherd is not influenced by any other game scoring, and also does not influence any other game scoring. The shepherd is not a follower: A player who wishes to score his shepherd must do so by using the “Herd the flock into the stable” action. All sheep tokens in the entire field are returned to the bag (along with the wolf token), and all shepherds in that field are returned to players’ supplies without scoring. If a player draws a wolf token from the bag, the flock is lost for all shepherds in that field. If one of the shepherds decides to score his flock, all shepherds in that field score the same points (the total of all sheep on all tokens in that field) and all concerned players must return their sheep tokens to the bag and return the shepherds to their supply. Whenever a sheep token is added to a flock in this case, it will essentially score the same for every shepherd. If this happens, all sheep in the newly-connected field are considered to be part of the same flock, and (if scored) will earn points for every shepherd in that field. More than one shepherd in a field: By subsequent joining of originally separate fields, more than one shepherd may be present in the same field. After scoring, the player returns all sheep tokens from the field to the bag, and returns the shepherd to his supply. For every sheep pictured on the tokens that have accumulated in his field, he scores 1 point (each token is valued from 1 to 4 points). Instead of drawing a new token from the bag, the player can decide to score his shepherd's flock. ![]() A wolf token is drawn – The wolf chases the sheep away! The player must now return all sheep tokens from the field to the bag (along with the wolf token), and returns the shepherd to his supply without scoring.The player places the sheep token with the other(s) near his shepherd. A sheep token is drawn – The flock continues to expand. ![]()
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